gmrolf wrote:You don't want that. Java 8 is going the other way: yanking stuff out of the JDK to make it smaller and in stead define everything as installable modules. Better keep everything separate and simply pick the APIs/frameworks that you need in stead of having one monstrous JDK.
wouldn't that a good throw implementing any 3d-libarys into the j-sdk...
finally users have the same libarys in many products...That is quite common practice in any platform. Sharing libraries is easier to manage but can create huge compatibility issues at the same time.
gmrolf wrote:Yep. Programming is hard, software development is even harder. If that were not true we would not be needed.
but I have to start to relearn many things again and forget some things...seem to be the it-way....
gmrolf wrote:That is a really specific area; there are probably plenty of science-oriented solutions out there but I'm betting that most of them are commercial in nature. If you would want to roll your own then probably you'd need something scenegraph oriented like Java3D. That would be something to Google for, "java scenegraph". For example I came up with JReality:
what I like to have is a good and easy to use 3d api for displaying, manipulating, animating and anlyzing 3d data for scientific usage