To clarify - are you saying the 1st time the breakpoint wasn't honored, but now it is?
Or the breakpoint STILL isn't being used?
The most likely causes for breakpoints not 'breaking' execution are:
- unit not compiled with debug
- breakpoint added to a line of code that's not 'executable' (like a comment)
- breakpoint condition evals to false
The tutorial never says to compile for debug and I assumed the debug run button would do that, like some other tools do. I compiled for debug and then ran debug and it broke at the break point.
Thanks. Maybe someone could add the compile for debug the tutorial.
That step should definitely be in the lab/tutorial - sorry about that. We're going to be updating all of these for Open World, so I'll make sure this gets included.
The default compile action in the tool is 'with debug' but we don't auto compile dependent objects with debug on a debug 'start' action - which is what I think you're alluding to.