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You will probably need to put in a variable and then check for the value prior to playing the prompt.
You can use expressions to check the value of your 'flag' variable.
I would set up a variable before you get to that node, lets call it $EmpID and assign to it the value of the prompt you want to play lets say 12345 which would be the library promptID. It will then play prompt, get digits, and once you validate if it goes through the expression that flags it as invalid, in that node re-declare the variable, but this time give it the value of the new prompt you want to play, then sent it back to the node which will then play the new prompt and collect the digits.