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j3d boolean operation question

843799 Member Posts: 49,999
Hi everyone,

With the help of UNBBOOLEAN ( by Danilo Balby ), we can achieve basic 3D object boolean operation.
But the UNBBOOLEAN only support the 3D project with color, such as the class of BoxSolid:
 BoxSolid (java.lang.String name, double length, double height,
       double width, javax.vecmath.Color3f color)
I want to know how to realize the boolean operation of the 3D object with texture ?

Thx for any help!
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