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Creating realistic motion

843799Jan 26 2004 — edited Jul 18 2010
Does anyone know of a way of creating the realistic motion of an object? Say I have a sphere in my scene and I apply a positionInterpolator to it so that it rises and falls is there any way I can make it decellerate and accelerate according to the law gravity as it would naturally?

If it were possible to apply different increasing alpha ramp durations to the Alpha object it may be possible, but this is not the case.

Any suggestions would be much appreciated,

Nik

Comments

985547
Hi Mike,

I have a similar error. I can connect to database with TNSPING, and I can also connect with SQL Developer. But I am unable to connect with Access using ODBC, I get ORA-12154 error. Am also completely stumped. So if anyone can help, I would appreciate it too.

(P.S. I have tried on a number of PCs here in the office, on one PC I have here I can connect using Access and ODBC, I can see the tables, I pick on a table, it says "linking", but it never links - it just hangs forever.)

Thanks for any pointers,

Tom
985547
..We solved our problem.
Previously I was using the system login and password. This gave the error.
I then used a specific user login and password for a specific schema and we got to our data OK.

The slightly annoying thing is that we did not get an error message - it just never linked and MS Access just hung when using the system login.

Best of luck with your problem.

Cheers,
Tom
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Locked on Aug 15 2010
Added on Jan 26 2004
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