collision: stationary vs. moving objects
Hi all,
I wonder if it makes a difference to define a collision behaviour for a stationary object and wait for a moving object to collide, or define the behaviour for moving object and expect to be triggered when it collides with an stationary object.
I'm also confused with in which position should I add my behaviour in the scene graph. ie. there are boxes with some fixed transform groups. and then there is another box with another TG but, this TG is changing in runtime. when I define behaviour for moving box, collision happens with other objects in this particular TG(the one that changes in runtime), however it doesn't happen with the objects in other TGs(stationary ones)...
thanks in advance,
ozgur