This site is currently read-only as we are migrating to Oracle Forums for an improved community experience. You will not be able to initiate activity until January 31st, when you will be able to use this site as normal.

    Forum Stats

  • 3,890,899 Users
  • 2,269,649 Discussions


Has anyone found a workaround (e.g., mesa) for OpenGL on Solaris/x86?

843799 Member Posts: 49,999
edited Dec 20, 2001 1:04AM in Java 3D
I'm developing Java 3D apps on Solaris/Sparc that need to run on Solaris/x86 as well. Java 3D requires OpenGL which I have on the Sparc but which is not available (Sun has no plans on supporting it) on the x86. Has anyone found a workaround for this problem? I guess mesa might be a reasonable substitute for OpenGL. I haven't tried to compile it on Solaris/x86 so I don't know if it will work. Before I take the time to try it I thought I might save some time by posting this topic. HELP!



  • 843799
    843799 Member Posts: 49,999
    Let me know with a post to this forum if mesa or whatever works as a substitute. I don't think you'll have much luck luck though - if Sun is only going to support Java 3D for Solaris on the SPARC platform, then I don't know who else is going to bother with it on Intel.
This discussion has been closed.