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JavaFX2.0 instance of own group

865128
Member Posts: 4
Hi, could anyone tell m where my failure is? I'm playing with the examples from JavaFX...
Heres the GameGroup:
Edited by: 862125 on 28.05.2011 04:44
Heres the GameGroup:
public class GameGroup extends Group{ GameGroup() { Group circles = new Group(); for (int i = 0; i < 30; i++) { Circle circle = new Circle(150, Color.web("white", 0.05)); circle.setStrokeType(StrokeType.OUTSIDE); circle.setStroke(Color.web("white", 0.16)); circle.setStrokeWidth(4); circles.getChildren().add(circle); } circles.setEffect(new BoxBlur(10, 10, 3)); } }And this is the part of the Main Class:
@Override public void start(Stage primaryStage) { primaryStage.setTitle("QQQ"); Group root = new Group(); Scene scene = new Scene(root, 800, 600, Color.BLUE); GameGroup gameGroup = new GameGroup(); gameGroup.setTranslateX(50); gameGroup.setTranslateY(50); root.getChildren().add(gameGroup); primaryStage.setScene(scene); primaryStage.setVisible(true); }All I do see is a blue screen...
Edited by: 862125 on 28.05.2011 04:44
Answers
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I am not 100% sure. But you can try this:
import javafx.scene.*; import javafx.scene.shape.*; import javafx.scene.paint.*; import javafx.scene.effect.BoxBlur; public class GameGroup extends Group{ GameGroup() { //Group circles = new Group(); for (int i = 0; i < 30; i++) { Circle circle = new Circle(150, Color.web("white", 0.05)); circle.setStrokeType(StrokeType.OUTSIDE); circle.setStroke(Color.web("white", 0.16)); circle.setStrokeWidth(4); // circles.getChildren().add(circle); getChildren().add(circle); } // circles.setEffect(new BoxBlur(10, 10, 3)); setEffect(new BoxBlur(10, 10, 3)); } }
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Thank you Shakir, that's it.
This discussion has been closed.