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Java3D mipmap level problem.

1012772 Member Posts: 4


I'm new in the 3D world, therefore I apology whether my questions are stupide.

I'm trying to  make  a cube to  rotate with different pictures on its 6 faces.  I looked at different forums  to understand how things work:  The only examples I have found was with different colors (not images).

Unfortunately I spent many hours  without success.

When I start my class below, (I'm testing under  Eclipse for the moment), I get the  message :  Texture: mipmap image not set at level0

I'm running  with JAVA  1.8.0_131-b11 and i Jave installed all J3 modules.

After many tries  and reading  a lot of documents, I should admit  I do not understand the link betweeen the way to define a TextureCubeMap occurence and the way to specify the level of added images.

Thanks in advance for any help, and sorry for my bad English.


package test;import java.awt.Graphics2D;import javax.imageio.ImageIO;import;import;import;import;import;import;import;import;import;import;import;import;import javax.swing.JFrame;import javax.swing.JPanel;import javax.vecmath.Point3d;import com.sun.j3d.utils.geometry.Box;import com.sun.j3d.utils.universe.SimpleUniverse;import java.awt.BorderLayout;import java.awt.image.BufferedImage;import;public class Cube extends JFrame {    private static final long serialVersionUID = 1L;    private static final int IMG_WIDTH = 128;    private static final int IMG_HEIGHT = 128;    private  ImageComponent2D[] myImages  = new ImageComponent2D[6] ;    private SimpleUniverse universe = null;    private BranchGroup root = null;        public Cube()     {        process() ;    }    private void  process()     {        créerImages();        getContentPane().setLayout(null);        setSize(300,300 );        JPanel canvasPanel = new JPanel();        canvasPanel.setLayout(new BorderLayout());        canvasPanel.setBounds(10, 11, 256, 256);        Canvas3D canvas = new Canvas3D(SimpleUniverse.getPreferredConfiguration());        universe = new SimpleUniverse(canvas);        universe.getViewingPlatform().setNominalViewingTransform();        root = new BranchGroup();        root = createSceneGraph();        universe.addBranchGraph(root);                canvasPanel.add(canvas);        getContentPane().add(canvasPanel);        this.setLocationRelativeTo(null);        setVisible(true);    }         private  void créerImages()     {         File img = null;         ImageComponent2D[] myImages  = new ImageComponent2D[6] ;         BufferedImage buffImg = null, newImg = null;         String[] photos = {"Steven.jpg", "Steven Paul.jpg","Steven.jpg", "Steven Paul.jpg", "Steven.jpg", "Steven Paul.jpg"};         String  userdir  =     System.getProperties().getProperty("user.dir") ;         try          {             for (int i=0; i<myImages.length; i++)              {                        img = new File(userdir + File.separator + "Images" + File.separator + photos[i] );                  buffImg = );                  int type = buffImg.getType() == 0? BufferedImage.TYPE_INT_ARGB : buffImg.getType();                  newImg  = resizeImage(buffImg, type);                  myImages[i] = new ImageComponent2D(ImageComponent2D.FORMAT_RGB,newImg );              }         }          catch (Exception ex)          {                System.out.println(ex.getMessage());                System.exit(1);        }     }    public BranchGroup createSceneGraph()       {         try            {             int mipmaplevel = 0;             TransformGroup objTrans = new TransformGroup();             objTrans.setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE);             root.addChild(objTrans);                           Appearance app = new Appearance();             TextureCubeMap tex = new TextureCubeMap(Texture.BASE_LEVEL,Texture.RGB, IMG_WIDTH);             tex.setCapability(Texture.ALLOW_ENABLE_WRITE);             tex.setImage(mipmaplevel, TextureCubeMap.POSITIVE_X,   myImages[0]);             tex.setImage(mipmaplevel, TextureCubeMap.NEGATIVE_X,   myImages[1]);             tex.setImage(mipmaplevel, TextureCubeMap.POSITIVE_Y,   myImages[2]);             tex.setImage(mipmaplevel, TextureCubeMap.NEGATIVE_Y,   myImages[3]);             tex.setImage(mipmaplevel, TextureCubeMap.POSITIVE_Z,   myImages[4]);             tex.setImage(mipmaplevel, TextureCubeMap.NEGATIVE_Z,   myImages[5]);             app.setTexture(tex);             TextureAttributes texAttr = new TextureAttributes();             texAttr.setTextureMode(TextureAttributes.MODULATE);             app.setTextureAttributes(texAttr);                     Box textureCube = new Box(0.4f, 0.4f, 0.4f,   Box.GENERATE_TEXTURE_COORDS, app);            objTrans.addChild(textureCube);                                 Transform3D yAxis = new Transform3D();            Alpha rotationAlpha = new Alpha(-1, Alpha.INCREASING_ENABLE, 0, 0, 4000, 0, 0, 0, 0, 0);                     RotationInterpolator rotator = new RotationInterpolator(rotationAlpha,  objTrans, yAxis, 0.0f, (float) Math.PI * 2.0f);            BoundingSphere bounds = new BoundingSphere(new Point3d(0.0, 0.0, 0.0), 100.0);            rotator.setSchedulingBounds(bounds);            objTrans.addChild(rotator);                     // Je compile ma scene.                 root.compile();                      return root;       }        catch (Exception ex)            {               System.out.println(ex.toString()); System.exit(1);}                return null;        }          private static BufferedImage resizeImage(BufferedImage originalImage, int type)      {            BufferedImage resizedImage = new BufferedImage(IMG_WIDTH, IMG_HEIGHT, type);            Graphics2D g = resizedImage.createGraphics();            g.drawImage(originalImage, 0, 0, IMG_WIDTH, IMG_HEIGHT, null);            g.dispose();            return resizedImage;      }     public static void main(String[] args)      {         new Cube();     }}

                          new Cube();



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