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Help: Reinstall caused J3D to not use Hardware acceleration

843799Jan 2 2002 — edited Jan 3 2002
System Specs: AMD Athlon 1400MHz, GeForce 2 MX 400 & ATI Rage32 (dual monitor), Windows 98, 256MB DRAM

I've been trying to figure out whether to use C++ or Java3D for an upcoming project. So I downloaded and installed J3D. I got 300+ frames/sec on the J3DFly demo application. Video performance was the only thing holding me back from using Java, so after seeing the J3DFly results, I decided to use Java.
In preparation to the project, I tore out my previous Java installations (Sun and IBM) and did a fresh re-install of Java 1.3.1_02 SDK and Java3D 1.2.1 OpenGL SDK. Swell. Re-ran the J3DFly program and got >>5<< FPS. ?!?!?
I've done everything that I can think of: switched to DirectX, tried to force hardware rendering, tried fresh re-installs. No luck.

- Anyone have any idea what happened or how to fix it?
- What framerates are people seeing on the J3DFly with the City scene?
- Is there any way that Java3D is not installing the proper hardware-accelerated DLL?
- Could my second non-3D accelerated graphics card be screwing Java3D up?

Thanks,
Alson

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Locked on Jan 31 2002
Added on Jan 2 2002
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