too much memory! what is going on?
843799Aug 23 2001 — edited Aug 24 2001hello again, it seems that java3d is allocating TONS of memory on my machine and not giving any of it back. Even the demo programs take huge amounts of memory, and once i exit, i cant recalim any resources. This happens with both opengl and directx, i think to a lesser extent with directx, but im not sure. I certainly cant run a game in java3d (even though its pretty light) with it crashing the computer by rotating a freakin color cube for a minute. Ive checked the runtime.freeMemory() totalMemory() and maxMemory() functions. I get usually around a meg for free memory (which drops like a rock i might add) total memory is always 2megs or so, and max memory is 100megs. any help would be appreciated. Thanks