1 Reply Latest reply: Jul 28, 2010 8:31 AM by 796262 RSS

    pool physics


      I want to write a pool game.
      What is the best way to implement it's physics (collisions, rotations).

      Should I write it by myself or is it better to use already written library? Is there a free good library that will be good to implement pools physics. I tried jBullet but i'm not satisfied with it.

      Best regards

        • 1. Re: pool physics
          I would try to write the basics yourself (hit detection, movement, etc).

          If after that you need something else, I would suggest trying out [JBox2D|http://www.jbox2d.org/].