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We are looking into the problem.
For those playing along at home, "fbe" is the x86/x64 assembler that is launched for the final step of a compilation. Failure to run means the computer does not have enough memory (real memory plus swap space) at the instant that fbe tries to start. Sometimes this problem occurs on a system with other memory-intensive programs running at the same time. That doesn't appear to be the problem in this case, however.
It appears that at least one of the files in the application causes the C++ compiler to use an excessive amount of memory. But the compiler should have exited and returned memory to the OS before fbe was launched.
As I said, we're looking into it.