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Before I forget, I am using version 1.3 of nms and stomp.
The timeout error happens while the connection processing is waiting for an ack from the "CONNECT" command in the SyncRequest method.
In the Connection.cs file, under the CheckConnected() function, instead of
if(null == SyncRequest(info))
closed = true;
connected = false;
throw new ConnectionClosedException();
change to SyncRequest(info). Then it is able to send. But I do not know why. However I have no luck with receiving :)
Edited by: G_Zola on Jul 28, 2010 2:16 AM
Edited by: G_Zola on Jul 28, 2010 2:17 AM