I have the following scenario: a client is moving a Node on his screen while another client (that sees exactly the same GUI state; all GUI is synchronised) tries to move that node too. As soon as the second client picks the node, I want him to be the only one to move that node. Unfortunately, I have found no way to programmatically stop the mouseDragged event on the first client? Is there any way to block or abort an ongoing mouseDrag event (and other events, too)?
Thanks and kind regards,