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  • 15. Re: Scene Builder questions
    James_D Guru
    Currently Being Moderated
    Well, I should have noticed that.

    It's not that crazy: if you don't define how to project 3D onto the 2D screen, you can't really expect 3D graphics to work.

    What is surprising is that my code worked without a camera when I was using ImageViews for the cube faces.
  • 16. Re: Scene Builder questions
    KonradZuse Explorer
    Currently Being Moderated
    James_D wrote:
    Well, I should have noticed that.

    It's not that crazy: if you don't define how to project 3D onto the 2D screen, you can't really expect 3D graphics to work.

    What is surprising is that my code worked without a camera when I was using ImageViews for the cube faces.
    Yeah originally in the example they use a PrimaryStage as the parameter to the "Start" method. I forgot that I had a normal stage(Wasn't used to the changes from Group to Parent, or PrimaryStage to the other Stage. I was a bit tired looking at it a few days ago that I forgot the cam.

    I'll have to look more at the cam class, is it only for 3D on 2D? Didn't realize it was a big thing, but I'll make sure now to always have it.
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