Selecting base objects when creating a Segment in Unity
I am trying to create segments based on order date (Order Date in the past 30 days) in Unity and when using Customer as the base objects the count of the records are very less than the actual number of records in the database. Whereas a segment created with same conditions and the base object as order has more record count.
Can someone please explain the reason behind this? As I understand the Customer ID in the Order Object matches with the ID in the Customer Object so the counts should be the same.
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