Show Dependencies in Unity
Summary:
Deleting a segment that is used in a published and running segment delivery or data feed causes the job to fail. This can disrupt the Unity pipeline and impact other jobs for all users at the same time.
Is sth like this available?
- Prevent deletion of segments that are currently in use. Display a clear message such as:"Deletion not possible. Please stop Segment Delivery X or Data Feed X first."
- Introduce a dependency check for users (similar to what is available in Eloqua.)
- Provide visibility into where a segment is referenced, including within other segments, to avoid errors in data selection and ensure clean dependencies and deletion process.
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