How BindData in Physical Renderer works?
Hi Team,
We have upgraded our system to IP 15 and have started working on the same. To create a physical renderer file, we used the template generated by one of the website (duncanford.github.io/prpm-code-generator/). Here we observed that the Binddata function has a parameter (bRefresh) passed as below:
myPR.prototype.BindData = function (bRefresh)
Could you please highlight what is the significance of this parameter?
Thanks,
Vijaya