Different DRM policy names
Is there a good documentation of what each type of DRM policy events mean? I am unable to find any documentation for the following:
collision_dissolve
dissolve_affinity
dissolve_read_mostly
grab_read_mostly
initiate_affinity
initiate_read_mostly
push_affinity
In particular is the push_affinity event that could cause DRMs? I am looking at what objects are being remastered at what rate, and what is triggering it.