Resolve Conflicting Entities
Summary
Prompt the user to choose one of the entities when a single utterance resolves multiple valuesContent
Hi developers,
I have a use case where a single utterance resolves multiple entites which I would explain soon. I want to know how the user can be shown a prompt without using ResolveEntites component ( I am not using an nlpresult variable, using it needs a lot of change in the conversation flow and the bot is in production). I used System.MatchEntity and as we all know it resolves only one Entity value, it doesn't fit in this place. I want to display the user a list of choices with multiple values without using the nlpresult variable (like I mentioned earlier,
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